This job listing expired on Nov 26, 2021
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Overview

Bethesda Game Studio® is looking for a talented Environment Artist to join our team and push the bleeding-edge in creating AAA games for PC and next-generation console systems. The ideal candidate will be skillful in organic and hard surface modeling and have a strong artistic eye. Furthermore, the artist should be comfortable with a technical pipeline involving different tools and an inhouse engine. The candidate must be passionate about contributing to the creation of video game experiences beyond simply asset creation.

Responsibilities

  • Create environment assets and props based on an established art direction, this being supported by the use of references or concept art (modeling, UV, texturing, basic animation and integration);
  • Responsible for creating assets that follow proper technical guidelines and optimize them when required;
  • Responsible for creating assets that both empower gameplay and are visually appealing;
  • Collaborate with designers and other art disciplines to build environments and assets that meet expectations.
  • Contribute to the overall game experience through play testing and providing productive feedback.

Qualifications

  • Passion for Bethesda Game Studios’ games;
  • 3+ years’ similar experience in the video game industry;
  • Deep knowledge of 3DsMax;
  • Knowledge of other programs such as Maya, Z-Brush, World machine, and Substance Painter is strongly recommended;
  • Good handling and experience of at least one game editor such as Unreal, CryEngine, Unity etc;
  • Artistic understanding of mechanical design, color balance and composition;
  • Skilled in modeling, texturing and basic animation;
  • Self-motivated, able to take feedback and criticism and properly reflect comments in work;
  • Excellent team player with a collaborative/cooperative attitude, strong communication skills, and open to an iterative process;
  • Candidates must submit an online portfolio.