This job listing expired on Jul 9, 2021
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As a technical animator, you'll work with the animation team to bring to life a large variety of characters and objects.

One

  • Be responsible for the technical aspect of the animation
  • Work to define the animation pipeline
  • Produce scripts and tools to maintain and increase the efficiency of the animation team

Two

  • Minimum of 5 years of experience in the video game industry
  • Portfolio and resume demonstrate excellent technical skills like rigging and skinning as well as a good understanding of the principles of animation
  • Knowledge of MEL script and Python.
  • Good knowledge of human anatomy.
  • Expertise in Maya or another equivalent 3D software
  • Passion for animation and video games
  • Capacity to work in a team
  • Capacity to work under pressure and to meet deadlines

Three

  • Work to define the animation pipeline
  • Create tools to maintain and increase the efficiency of the animation team

Four

  • At least 5 years of experience in the video game industry
  • Expertise in Rigging and Skinning as well as a good understanding of the principles of animation
  • Good knowledge of MEL script and Python
  • Good knowledge of human anatomy
  • Expertise with Maya or other equivalent 3D software
  • Ability to work in a team in the context of a production
  • Ability to work under pressure and meet deadlines
  • Your portfolio is required during the application.

The Technical Animator works with the animation team to bring a variety of characters and objects to life.