Arkane Studios is seeking a highly skilled Senior Technical Artist to work closely with the technical art, engineering, and art teams on current and upcoming next gen AAA games. The ideal candidate can solve problems independently while communicating clearly with feature stakeholders and have a desire to work in a creative and collaborative environment.
Responsibilities
Provide guidance for the art teams to create performant and PBR compliant game art
Troubleshoot and address performance bottlenecks in the game
Work closely with the rendering and engine teams on shaders and performance
R&D complex game art and VFX systems
Work on new workflows and pipeline improvements
Qualifications
5+ years of experience in game development
Shipped at least one AAA title
Excellent knowledge of modern art content pipelines including Maya, Substance Designer and Substance Painter
In depth knowledge of PBR workflows
Good Python knowledge
Experience with RenderDoc, PIX and similar tools for GPU captures and frame analysis
Great knowledge of shading languages like HLSL and GLSL
Preferred Skills
Bachelor's degree in Art, Animation, Game Development or Computer Science
Experience developing open world and/or first-person shooter (FPS) games
Experience with Unreal Engine 4 and Blueprint Scripting
C++ programming experience
Knowledge of modern VFX workflows like Niagara and Houdini.
Good knowledge of physical based lighting