This job listing expired on May 8, 2021
Your Mission
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
- Develop, modify, and debug UI software in script and C/C++
- Deploy, evaluate performance, optimize and test UI software on PC and console platforms
- Collaborate with other internal departments (art, design, audio, QA, etc)
- Co-develop and collaborate with other Activision studios
- Document software and features for internal and external engineering teams
- Participate in the scheduling, design, performance and code review process
- Report to UI Lead Engineer
Player Profile
Minimum Requirements:
- Bachelor's degree in a Computer Science, Engineering, or Math related field
- Shipped at least one game title
- 3+ years of experience working in the game industry
- Proven ability to collaborate, coordinate, communicate and support other team members
- Comprehensive understanding of object-oriented programming
- Creative, motivated, focused, passionate, results-oriented
- Demonstrated ability to write efficient, clean, readable, portable, and reliable code
- Passion for games
Extra Points:
- Aptitude for UX design
- Background in ActionScript programming
- Background in Lua programming
- Experience with console development (Xbox One, PS4)