Activision Blizzard, Inc., a member of the S&P 500, is the world’s most successful standalone interactive entertainment company. We delight hundreds of millions of monthly active users around the world through franchises including Activisionʹs Call of Duty®, Destiny and Skylanders®, Blizzardʹs World of Warcraft®, Overwatch®, Hearthstone®, Diablo®, StarCraft®, and Heroes of the Storm®, and Kingʹs Candy Crush™, Pet Rescue™, Bubble Witch™ and Farm Heroes™. The company is one of the Fortune ʺ100 Best Companies to Work For®ʺ. Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries. More information about Activision Blizzard and its products and services can be found on the company’s website, www.activisionblizzard.com
As an Artist (Video) you will be responsible for creating industry-leading trailers and supporting video media content produced by the Marketing Creative department for the Call of Duty franchise. You will contribute in multiple areas of production from start to finish, including game capture, editorial, post-FX, and finishing, both creating your own assets and supporting other Artists and Senior Artists. This position reports into the Creative Team Lead (Video).
Capable of following and ideating on creative briefs for video production in the following areas:
Create trailers and supporting media content for our IPs from scratch using a combination of gameplay capture, sound design, and music. This can include short-form social content up to long-form trailers.
Work with Leads and ACDs to develop shot lists, storyboards, and outlines as needed.
Capable of creative ideation with knowledge of trailer editing techniques, including music editing and sound design at a high-quality.
Applying post-effects to footage including camera-shake, transitions, color-correction, or any other supporting software or plugins.
Extensive knowledge in post-production workflows, including cutdowns, versioning, video codecs and delivery formats, transcoding, and media management.
Occasionally direct and capture gameplay with knowledge of shot composition, blocking, and camera workflows (depth of field, aperture, focus, lenses).
Working with and troubleshooting game development builds to manipulate camera tools to achieve cinematic gameplay capture.
Work with and support other editors and capture artists in a collaborative environment.
Proficient in editing with Adobe Premiere CC, with supporting knowledge in After Effects, Photoshop, and other relevant editorial software and plugins.
Experience in gameplay capture or videography/cinematography an extreme plus.
Ability to work under tight timelines and adapt creatively when scope is adjusted with a solutions-oriented mentality and composure.
Passion and understanding of gaming, with a foundational knowledge of the first-person genre.
Prioritize asks and multitask effectively when needed during sophisticated project.
Thick skinned, good listener and able to give and take constructive criticism
A portfolio or demo reel showcasing editorial work.
1-2 years of experience in the video game industry working on equivalent forms of assets.
College degree in the requisite field or equivalent experience preferred.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
COVID-19 Hiring Update
This role is expected to begin and continue as a remote position.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to [email protected] General employment questions cannot be accepted or processed here. Thank you for your interest.
We’re headquartered in Santa Monica, California, housing multiple teams across many fields of Marketing, PR, Sales, Supply Chain and other corporate functions such as HR, IT, Legal, Facilities and Finance. Santa Monica is the nerve center of our company, where the best ideas combine with unrivalled rigor to create the biggest and best entertainment experiences in the world.
The video game industry and therefore our business are fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.