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Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

Develop quality games, from concept through post-launch updates, and assist in maintaining the creative vision of game franchises for 2K Games. A Producer is a player-obsessed leader, capable of taking charge of a feature, product, or external team and unifying the project or group effectively towards a specific set of goals. This role requires the simultaneous management of multiple features or workstreams on a single AAA product. Ultimately responsible and accountable for shipping products in a timely manner and to a high degree of quality. Additionally, the Producer is encouraged to contribute to the growth of the Publishing Production group whether through improving group-wide processes or spearheading initiatives around training or sharing their institutionalized knowledge.

What You Will Do

  • Develop and maintain publishing product schedules, along with development and initiative roadmaps to handle multiple projects at a time, with different timelines and requirements across a broad array of collaborators.

  • Establish, maintain, and improve relationships and mutual collaboration with internal cross-functional publishing teams and external studios

  • Validate product and feature budgets and schedules, maintaining budget forecasts, anticipating, identifying, and resolving overruns with studios, outsourcing partners and other 2K publishing departments

  • Ensure alignment and adherence to product quality targets, schedules, and budgets through transparent expectation management, and iterative review and feedback cycles of milestone criteria per established contracts or internal processes

  • Ensure projects are set up for success in hitting quality targets through collaboration with 2K’s User Research, Consumer Insights and QA departments.

  • Coordinate with internal partnerships and release management teams to shepherd projects throughout their lifecycle across all modern gaming platforms

  • Partner closely with Marketing, QA, Product Management, and Analytics, to ensure alignment and timely execution of milestone deliverables and cross-functional publishing roadmap.

What Will Make You a Great Fit

  • 3-5+ years of proven experience in internal or external game development or publishing

  • 1-2 years of experience working on a Live game or service

  • Experience building and maintaining relationships with studios, vendors, internal teams, and other external resources

  • Effective communication, time and project management skills

  • Experience shipping console & PC or mobile titles and detailed knowledge of those platforms

  • Ability to assess quality and foresee development challenges at all phases of product development

  • Expected to identify and then take ownership of any responsibilities that lie within the scope of the project and are not currently assigned

  • Must demonstrate strong fiscal sense, in leading budget and scope expectations both within the team and to executive management

  • Experience with industry-first parties (Sony, Microsoft, Nintendo) seeing projects from concept to gold master

Bonus Points

  • Experience with AAA products preferred

  • Consistent track record of using analytics to drive data informed product decisions

  • Experience in producing systems-based game development is a plus

  • Knowledgeable of game industry trends and enjoys playing strategy games

The pay range for this position in Seattle, Washington at the start of employment is expected to be between $130,000 and $170,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, [for exempt employees are eligible for unlimited discretionary time off] [for non-exempt employees, are eligible for up to 22 days of vacation leave per year (subject to proration based on start date during the calendar year)], and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the Company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, Company or individual department/team performance, and market factors.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need a reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts