Assassin’s Creed Mirage is only 20 to 30 hours long, says Ubisoft
Ubisoft has announced that the next installment in the Assassin's Creed franchise will be much shorter than previous titles, with an average completion time of around 20 hours.
- Fabian Salomon, the game's lead producer, revealed in a recent interview with YouTuber Julien Chièze (via PCGamesN) that Mirage will not be as popular as previous series entries such as Odyssey and Valhalla. According to the producer, most players will be able to complete the game in around 20 hours of playtime, which could increase to 30 for completionists based on internal playtests. “Given that we do a lot of playtesting internally at Ubisoft, it’s part of our process, we really want to get as close as possible to the players, so we’ll say that the latest playtimes we’ve received average at around 20-23 hours,” Solomon shared. “That can go up to 25-30 hours for the completionists, and we’ll say that those who will be rushing the game will be around 20 hours.”
- To compare, Assassin's Creed Valhalla took around 100 hours to complete both its main and side quests and 150 hours to find all of its collectibles. Players have typically criticized Ubisoft for the amount of unnecessary content in its open-world titles, with many referring to extra items as "useless" due to the minor rewards given in return. The significant difference in playtime could indicate that the company has scaled back on this design and is instead focusing on a more dense game with a focus on its missions.
- Mirage will also return to its earlier entries' gameplay, with an emphasis on sneaking around and taking out specific targets rather than the RPG design that began with Origins. It will also include an optional filter that will allow players to make the game look like the original Assassin's Creed, which had a similar Middle-Eastern setting.
More Assassin’s Creed news:
- Assassin's Creed Jade, the first open-world Assassin's Creed title outside of the mainline franchise, will enter its first closed beta test in August for both iOS and Android. The game is being developed in collaboration with Chinese publisher Tencent, with its studio, Level Infinite, handling development.
- Ubisoft has confirmed that there are no current plans for Mirage post-launch support, though DLC and other content may be added later based on the game's overall reception.