This job listing expired on Nov 9, 2021
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Overview

ZeniMax Online Studios is looking for a Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studioโ€™s next AAA project. This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.

Responsibilities

  • Design and architect new tools based on developer requirements
  • Refine existing toolset to improve the development experience and reduce iteration time
  • Collaborate with artists, designers, and other engineers for feature development
  • Identify and eliminate inefficiencies in the content creation workflow

Qualifications

  • 4+ years of software development experience
  • Proficient in C# and C++
  • Experience developing WinForms and/or WPF applications
  • Strong communication skills
  • Solid architecture skills and attention to detail
  • Ability to write clear and maintainable code

Preferred Skills

  • Experience with network game client/server architecture
  • Experience with SQL
  • Experience working with large datasets
  • UI and UX design skills
  • Strong 3D math skills
  • Bachelor's Degree in Computer Science or equivalent experience