ZeniMax Online Studios is seeking a Technical Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. This role will work closely with technical leads to help determine scripting and content authoring workflows with the intention of supporting a live service game. Aside from building foundational gameplay elements, a developer in this position will provide support to a multitude of feature teams on how to build content using nascent tools and pipelines.
The preferred location for this role is Hunt Valley, MD, Austin, TX, or Madison, WI. Will consider remote work.
Responsibilities
Collaborate with feature teams on designs of systems and mechanics with a focus on implementation approach
Prototype modular gameplay pieces to be used to propagate gameplay features throughout the world
Provide support in determining usability and extensibility of production content workflows
Qualifications
Experience working with scripting environments and suites
Hands-on experience implementing gameplay elements and game content
Ability to work collaboratively in a cross-discipline development environment
Strong verbal and written communication skills
Preferred Skills
Familiarity with programming languages and environments
Experience working in popular industry content editors (Unity, Unreal)
Experience developing a live service and/or open-world game
Experience working with nascent development tools
Wide experience working with various areas of design, including combat, narrative, and level design