ZeniMax Online Studios is hiring an Associate Systems Designer to work with the Systems Lead and the rest of the project team to support the creation and maintenance of core game mechanics and non-combat systems within Elder Scrolls Online. They are responsible for player retention mechanisms and facilitating in-game social interactions, while adhering to team values and best practices.
Responsibilities
Maintain numerous existing in-game systems as assigned (Examples: Achievements, Itemization, Crafting, Housing, Justice, etc)
Develop expertise on all in-game systems behavior and interdependencies including proprietary toolsets
Create and maintain documentation for new and existing systems
Function effectively as a team member in collaborative, cross-disciplinary feature development teams
Identify and develop opportunities for fair monetization and business practices
Utilize business intelligence reporting to drive data informed decisions
Provide, receive and integrate feedback on all aspects of game development
Any other duties assigned by the Systems Lead, Lead Gameplay Designer and Creative Director
Qualifications
Institutional or work experience with designing game systems
Experience playing MMORPGs
Proficient with Microsoft Excel and Microsoft Word or equivalent
Technical writing familiarity with close attention to detail
Excellent verbal and written communication skills
Preferred Skills
Familiarity with Agile development methodology
Viewable portfolio of previous work