The goal at XR Games is to be the best developer of VR titles in the world.

Founded in 2017, XR Games is a multi award-winning virtual reality (VR) and augmented reality (AR) game development studio with over 100 members of staff. We make games that provide 3D virtual experiences for players to navigate, explore, and have fun in.

We work closely with Sony Pictures to bring movie licences to life in VR as well as working with the world’s largest publishers and hardware manufacturers such as Meta, PlayStation, Microsoft, and more!

Following the success and critical acclaim of projects such as Zombieland: Headshot Fever, we are now working on multiple high-profile projects with recognisable IP’s & licences as we continue to grow and invest in our future.

The Role

We are looking for a Lead Producer to take the lead on an exciting VR project. Reporting to the Head of Production you will be responsible for running the entire multi-disciplined project team as well as being the primary point of contact for the client.

Your Accountabilities

  • Project Leadership - Taking ownership of the project and providing leadership, guidance, and direction to the team. You will be responsible for defining the vision and strategy for the project, setting goals and objectives, and ensuring they are achieved..

  • Client Management - You will represent XR Games and act as the primary point of contact for the client, managing their expectations and addressing any concerns they may have.

  • Delivering Milestones - You will be responsible for ensuring the timely delivery of each milestone, tracking progress, and making necessary adjustments to the project plan to keep it on track.

Are you the right person?

The right person for this role will already have significant experience producing video games. You will already be in a senior position having experienced multiple full development cycles and will have demonstrable leadership and client management skills.

Our Values - Creative / Reliable / Problem Solver / Collaborative / Positive / Authentic

Our culture values are the DNA of what makes a good XR Games Employee. Throughout the interview process our team will be seeking evidence of these values in your personality, behaviour & experiences and will be taken into account alongside your work experience, skills and knowledge when it comes to hiring decisions.

Core Competencies:

  • Complete understanding of the game development cycle

  • Excellent command of Jira

  • Deep knowledge of project management principles

  • Advanced presentation skills

  • Strong decision making skills

  • Strong leadership skills

  • Strong commercial understanding

At XR Games hybrid & flexible working is standard, we have a blended team who could be based in our Leeds HQ or remote around the world depending on the role. For this role to be successful, we will require the person to be based in the studio weekly and therefore being 100% remote is not a possibility. We can and will assist financially with relocation for those looking to do so as well as sponsoring visas too.

Package Includes;

  • 25 days holiday (plus Bank Holidays)

  • +1 extra birthday holiday

  • Flexible start time – work when works best for you!

  • Access to Currys Tech Scheme

  • Access to a Private Healthcare plan

  • State of the art office facility – complete with a fully equipped bar, gym, pool table, multiple games rooms, high spec kitchen areas with breakfast provided…

  • UK relocation financial assistance

  • Regular employee socials such as game launch parties, Game Jams and more

  • Free game codes for our latest titles

  • Total 8% shared contribution pension

Have you made it this far?

If you’re still reading, we think there’s a strong chance you might be our kind of person.

Here’s the thing, though — research suggests that 60% of women and underrepresented folks might have already talked themselves out of applying. Even if you don’t check every box above, we want to encourage you to introduce yourself.

We believe a diversity of perspectives and experiences makes a team stronger — and the stronger our team, the closer we are to developing the best VR games possible.