The opportunity
Game developers repeatedly say that multiplayer game creation remains one of their hardest challenges; balancing ease of use with performance and flexibility remains unsolved. As a result, we’ve seen far too little innovation in multiplayer games over the last decade, while creativity in single-player games has thrived.
Are you an experienced engineer who wants to be a part of a team crafting first-class tools? We are looking for a Senior Tools Developer to help define and build the workflows Unity developers use to make multiplayer experiences. In this role, you will be given the freedom to drive large initiatives in this area targeted at improving everything performance analysis, client/server development iteration, playtest coordination, and everything in between. Help us unlock the next generation of multiplayer game development!
What you’ll be doing
Architect and implement tools and libraries that accelerate multiplayer development
Build Unity Editor tools used for network performance analysis, debugging multiplayer scenarios, and iterating on multiplayer gameplay
Work closely with the core network SDK team to collaborate on tooling and workflow requirements
Write and maintain production-quality code and tests
What we’re looking for
Experience working as a tools engineer on multiple shipped titles
Experience with high-performance programming, multi-threading, and memory management
Familiarity with modern real-time networking concepts
Ability to conceptualize, communicate, and execute on engineering initiatives
You might also have
Expertise in C# or other C-based language
Prior experience with the Unity Engine
Familiarity with accessible UI/UX methodologies
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world’s most powerful digital content is created. Specifically, Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
In the fourth quarter of 2021, Unity had, on average, 3.9 billion monthly active end users who consumed content created or operated with its solutions. The applications developed by these creators were downloaded, on average, five billion times per month in 2021.