Ubisoft’s 19,000 team members, working across more than 30 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™

Job Description


As a Voice Design Intern, you will be responsible for assisting the Senior Voice Designer in dialogue production, from recording of dialogue lines to implementing them into the game.


  • Follow tasks and directions set out by the Audio Director and Senior Voice Designer

  • Implement narrative and systemic dialogue for the game

  • Edit, master and deliver voice assets according to loudness specifications

  • Manage dialogue data in the dialogue database

  • Work with game designers, programmers, writers etc. on dialogue prototypes

  • Respect budget and performance constraints when carrying out assignments

  • Verify the quality of dialogue integrated into game and assist with debugging

  • Maintain dialogue documentation



  • Diploma / Degree in Audio Engineering / Production or relevant fields

  • Able to commit to a minimum of 6 months on a full-time basis

  • Professional experience in dialogue editing and post production

  • Professional experience working with and recording voice talent

  • Proficient in operating studio recording equipment

  • Proficient in DAW software eg. Nuendo, Pro Tools, Reaper etc.

  • Able to manage large amounts of files and data with precision

  • Motivated and passionate about dialogue production

  • Excellent verbal and written communication skills

  • Self-driven, team player and willingness to learn


  • Experience in dialogue recording and post-production for narrative TV / film

  • Experience working on games in an audio role

  • Familiarity with game engines (Unreal, Unity etc.) or game audio middleware such as Wwise, FMOD, Fabric.

  • Also proficient in sound design

Additional Information

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!