Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

We are looking for an experienced Senior UI Technical Artist to join our team as the link between art and code! You'll work with industry-leading tools, like our proprietary game engine, and collaborate with a team of UI/UX Designers, Artists, Designers, and Programmers, to create advanced UI content for our games.

What you'll do:

  • Implement static and animated user interfaces utilizing our node-based, visual scripting language, that are easy to understand, easy to navigate, and convey information for effective end user experience.

  • Provide in game UI assets to support team-wide project communication vision, and marketing needs.

  • Build logical UI Flows and produce the final engine assets.

  • Execute UI design in engine with a keen eye for detail at all levels – keeping in mind the overall art treatment, screen-to-screen- UI placement, and data structures, while applying and maintaining consistency throughout the entire project interface.

  • Communicate and collaborate with all disciplines necessary to deliver features on time, in line with the art direction, and with the players best interest in mind.

  • Ensure our UI is optimal with continued iteration and development.

  • Identify priorities and gaps in current designs, data structures, and contribute/iterate on creative/technical solutions.


  • 5+ years of game development experience as a Technical UI Artist in games or equivalent.

  • Experience with node-based scripting languages or coding languages (C#, Python, Java, etc.).

  • A leadership mindset with a proven ability to work with a team first mentality.

  • A strong eye for quality and are always seeking to improve.

  • Desire to solve problems and ability to think both technically and artistically, considering accessibility and optimization in your work.

  • Exceptional Interpersonal skills – able to interact with team members of different disciplines and personality types.

  • Strong understanding of engine technologies, optimization, and data structures.

  • Extensive knowledge of UI in games across multiple genres on all platforms.

  • A positive attitude with the ability to give and receive constructive feedback.

  • Ability to find and debug issues within content.

It is a bonus if you have:

  • A desire to grow into a leadership role.

  • Proven experience developing UI for a AAA production from conception through to release.

  • Understanding of various design tools (e.g. Figma, Adobe Suite & 3D software).

  • Knowledge in Shading in nodes (HLSL/GLSL).

  • Portfolio showing a wide range of work.

Additional Information

  • Heavily subsidized paid medical and dental insurance for employees and dependents.

  • Paid life and short- and long-term disability insurance.

  • 401(k) plan with match.

  • New hires start with 3 weeks of vacation annually, increasing to a cap of 5 weeks based on years of service along with 3 additional weeks of wellness time.

  • 10 paid holidays (and we’re closed the week between Christmas and New Year’s Day).

  • 12 weeks paid maternity leave and 6 weeks paid paternity leave.

  • Employee Assistance Program.

  • Body-Mind-Soul monthly reimbursement program for eligible activities.

  • Strong, incentivized, employee referral program.

  • Flexible work schedule.

All your information will be kept confidential according to EEO guidelines.