Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

A Level Design Intern is a great start for aspiring designers to get practical development experience.

They support our Level Designers in their day-to-day tasks by creating game objects, level blockouts, and scripting gameplay events. The Level Design Intern is also responsible for using our proprietary tools to support the Art and QA teams by ensuring our gameplay objects are compliant with the game’s technical constraints.

The main tasks of the Level Design Intern are to:

  • Internalize design documents to understand how your level fits into the overall game experience based on the vision set by our Directors and Leads

  • Create design documentation for game environments and player activities

  • Collaborate and meet with other job disciplines to ensure that the gameplay, technical, and artistic elements in your level are cohesive

  • Create and/or model 3D design blockout objects for the team

  • Create the geometry of a game location while using modular design principles

  • Create gameplay events or interactive elements in the game location using visual scripting

  • Playtest levels regularly and proactively gather feedback on your level to improve the player experience

  • Proactively report bugs or design issues and participate in their resolution

  • Provide regular updates to your Design Lead on your deliverables

  • Carry out all other project-related tasks


  • Familiarity with 3D action-adventure, open world games

  • Good communication and interpersonal skills (able to listen, accept critique, and give constructive feedback)

  • Good analytical skills, critical sense, and curiosity

  • Positive attitude and the ability to work in a highly collaborative team environment

  • Fast learner, takes initiative, and meets deadlines

  • Must be able to commit six (6) months of fulltime and onsite internship

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.