Lead Level Designer - [Assassin's Creed VR] (f/m/d) - Ubisoft | Hitmarker
This job listing expired on Mar 27, 2023

Lead Level Designer - [Assassin's Creed VR] (f/m/d)

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Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Ubisoft Düsseldorf is home to nearly 500 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.

Job Description

As our new Lead Level Designer (f/m/d) at Ubisoft Düsseldorf you will lead, mobilize and develop a team of level designers within a collaborative multidiscipline environment; define and track the schedule for the team, manage and mentor team members, and be a key player in the level design of the project.

What you will do:

  • Prioritize, plan and organize their own work and their team’s work in conjunction with the Producer/Associate Producer;

  • Be the main contact for a collaborating studio or outsource partner;

  • Review and give feedback on level design content to ensure that it conforms with the design vision and the core mechanics of the game;

  • Review and deliver work in accordance with the project's creative direction and deadlines;

  • Report to the Producer/Associate Producer on the progress of work and any issues relating to the project;

  • Collaborate constructively with other discipline leads and directors as part of an effective, professional network;

  • Actively participate in the decision-making process with management and oversee the necessary adjustments to ensure that the level design team meets expectations;

  • Manage the onboarding process for new starters in their team;

  • Communicate the results of any prototypes and designs to other disciplines in order to validate level design intentions and ensure they fit with the creative vision;

  • Identify requirements of any designs and communicate these to the appropriate teams in order that required content is created;

  • Identify any additional programming requirements, specify the requirement and test the delivered product.

Qualifications

What you bring:

  • A passion for games and a keen interest in gameplay creation;

  • An aptitude for logical problem solving;

  • Excellent communication skills and organizational abilities;

  • Composure in the face of development cycle challenges;

  • An interest in the structure and design of individual missions;

  • An awareness of player motivations and psychology;

  • Creative flair coupled with an analytical approach to problem solving;

  • Proven years of experience as a Senior Level Designer or Lead Level Designer on at least one AAA title;

  • Fluent in English, both verbally and written.

Nice to have:

  • Experience supervising a level design team;

  • VR Experience.

What to send our way:

  • Your CV, highlighting your education, experience and skills

  • A cover letter including your earliest starting date, expected salary and why you would like to join us

  • Please provide a portfolio with examples of your previous work/projects - be sure to check the link is working when applying

Additional Information

Your benefits:

  • Relocation Support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance

  • Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops and access to our training and development platform

  • Discounted Games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect

  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket

  • Up To 350€ Childcare Support Per Child Per Month: In addition, we also offer 5 ‘care for ill children days’ per child per year

  • Self-study And Training Hours: You have access to our in-house library

  • Company Pension Scheme: We offer an attractive scheme through salary sacrificing in which the employer also matches contributions

  • Gym Subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice

  • English And German Classes For Free: Good to know: Our main language in the studio is English

  • Flexible Working Hours: We have core working times between 10:00 AM – 04:00 PM and the distribution of the other hours is up to you

  • Hybrid Work Model: Provides the flexibility to combine working from the studio and your home within Germany

  • 26 Days Paid Vacation Per Year: Additionally, you will get half a day off on Christmas Eve and New Year’s Eve and approximately 11 bank holidays in the Düsseldorf region

  • Corporate Benefits Web Portal: With employee discount programs for affiliated retailers, shops and service providers

We offer a highly motivating challenge for team players interested in showing personal initiative in an innovative and international company. If you are passionate about video games and would like to join an industry leader - please apply via our career portal.