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Company Background: Turtle Beach Corporation (corp.turtlebeach.com) is one of the world’s leading gaming accessory providers. The Company’s namesake Turtle Beach brand (www.turtlebeach.com) is known for designing high-quality, comfort-driven headsets for all gamers. Innovation, first-to-market features, a broad range of products, and top-rated customer support have made Turtle Beach a fan-favorite brand and the market leader in console gaming audio for over a decade. In 2021, Turtle Beach expanded the best-selling brand beyond headsets and successfully launched the first of its groundbreaking game controllers and gaming simulation accessories. Turtle Beach’s ROCCAT brand (www.roccat.com) combines detail-loving German innovation with a genuine passion for designing the best PC gaming products, including award-winning keyboards, mice, headsets, mousepads, and other PC accessories. Turtle Beach’s Neat Microphones brand (www.neatmic.com) creates high-quality USB and analog microphones for gamers, streamers, professionals and students that embrace cutting-edge technology and design. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

Turtle Beach believes diversity in the workplace creates an environment where different perspectives lead to improved creativity, productivity, team member engagement, and overall employee happiness. We’re simply looking for the best persons for the job, and if that’s you…let’s talk!

Summary: Turtle Beach is seeking a Firmware Engineer to become an integral part of our audio headset engineering team in California. The selected candidate will work with our experienced engineering staff in the development of our gaming headsets. Work will include analysis, design, development, integration, and testing of firmware for our products. The work will be highly collaborative with firmware engineers, hardware engineers, and test engineers. This opportunity represents a unique opportunity for candidates interested in working in a fast-paced, team environment

Duties and Responsibilities:

  • Develop embedded software for high-volume consumer audio products
  • Work with product managers and third-party vendors gathering requirements
  • Create software architectures
  • Participate in peer reviews
  • Develop software in C and assembly for headsets or related products
  • Unit test firmware
  • Debug and fix software defects
  • Collaborate with firmware, software, hardware, and test engineers to deliver products

Education/Experience/Skills:

  • Bachelor’s Degree in Electrical or Computer Engineering
  • 3-5 years of relevant engineering experience preferred
  • Solid fundamentals in object-oriented programming and data structures
  • Worked with embedded CPUs, 8051, ARM, Microchip, NXP, Freescale, CSR
  • Data Communication over USB, UART, I2C, SPI, I2S, Bluetooth, BLE, WiFi
  • Real-time, multi-threading experience, interrupts, RTOS, and bare metal systems
  • Experience with Bootloaders, FLASH, EEPROM, timers, DMAs, peripheral drivers
  • Familiarity with digital audio processing, A/D, and D/A audio converters
  • Digital electronics, schematics, and, board bring up
  • Debugging with emulators, debuggers, JTAG, IDEs, and unit tests
  • Experience with Consumer Electronics, Audio, or Gaming is a plus
  • Programming experience in C++, C#, Python, shell scripting is a plus
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