This job listing expired on Feb 2, 2022
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We are currently looking for a Lead Artist to help shape our growing art department in our new Manchester studio located in Media City!

As a Lead Artist, you will be dedicated to balancing creative vision with production, design and code to produce high quality assets. This is a key role to help shape our growing Manchester studio.

As part of team17, you will play a vital part in producing high quality art assets in game as well as inspiring and motivating the art team.

Responsibilities

  • Participate in project scheduling and maintain planning foresight.
  • Maintain the flow of information to the team that align with the project objectives.
  • Provide regular review and feedback on teams work in a clear and constructive manner.
  • Able to drive change and inspire others to generate new ideas.
  • Maintain efficient collaboration between the team members and other dependent teams.
  • Maintain a close working relationship with your heads of art department, producers, leads, and other teams to push project quality.
  • Actively participate to help make improvements to work methods and pipelines.
  • Share knowledge and recommend best practices in your area of operation.
  • Ensure that assets respect the artistic vision of the game and meet the quality standards.
  • Define and execute specific aspects of the wider department’s strategy which relate to your own project.
  • Champion and encourage creative, original and inventive thinking within the team.
  • Expected to solve complex problems on assigned projects.
  • Recognise and seek to understand different people’s perspectives to reach a suitable compromise or solution for the good of the project.

Requirements

  • Strong artistic skills.
  • Experience in team leadership and management.
  • Easily able to translate concept and reference artwork into high quality game art.
  • Expert knowledge of the video game development process and production pipelines.
  • Excellent communication skills and teamwork oriented attitude.
  • A passion for video games, art and commitment to personal development.
  • A creative thinker with strong problem-solving skills.
  • Enthusiastic team player with a can-do attitude.
  • Expert knowledge of 3D software such as Maya or 3D Studio Max.
  • Expert knowledge of Photoshop or Substance Painter.
  • Experience of working and implementing artwork to a game engine such as Unreal or Unity.

Team17 is an equal opportunities employer with a commitment to building a diverse workforce, representative of the world we live and game in!

Accessibility is at the heart of our games and we reflect that in how we operate as a business. Should you require adjustments or flexible arrangements to interview, or take up a role at Team17, please let us know in the notes section of your application and we will accommodate to the best of our ability.