Responsibilities
Gather requirements (e-mail, meetings, calls);
Design research: analysis, design audit, etс.;
User flow development;
Information architecture;
Wireframing;
Prototyping: low/high fidelity prototypes;
Work closely with UI designers/artists and UI engineers to balance usability and functionality with visual appeal;
Collaborate with other teams (game design, QA, etc.);
Follow-up on final implementation of features to ensure proper execution of the UX and UI design;
Requirements
Solid understanding of UX and service design, information architecture and research techniques:
Be able to analyze current product to compliant existing visual and interaction consistency;
Understanding of mobile application user patterns, common flows;
At least 2 years of experience in UX or related experience:
Experience in game UX development is a plus, especially for mobile;
Knowledge of cognitive science or psychology is a plus;
Experience with the Adobe Suite (e.g., Adobe XD) and other wireframing/prototyping software;
Good English proficiency, both written and oral;
Capability to accept feedback and process it;
Experience in team leading is a plus;
Attention to details;
Collaborative and creative spirit;
Passion for video games is a plus.
We offer
Working with an international team of world class professionals on exciting and challenging project
Relocation program for new hires
Learning & Development opportunities – mentoring, lectures, participation in various industry conferences and events
Medical Insurance package
Sensibly flexible working hours
Friendly team and a family-like environment
Additional benefits – English courses; corporate parties and team buildings; referral program and many other pleasant bonuses!