This job listing expired on Oct 23, 2020
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Our team is working on a multiplayer 2D platform fighter and we're looking for pixel artist(s) for both UI and background level design! We need a artists with experience doing hi-bit pixel art, ui art, and/or environment backgrounds. Experience with 2d pipelines and game engines are a plus! Job is working with a design team to produce rough concept art, after design process is completed then to produce the final art assets for usage in game.

Backgrounds/Level art

For backgrounds, they will be around 1920x1200 average. These level need to be around this size to better suit the action taking place as fighters will be flying all over the place! This art will be hi-bit!

All levels will also need tilesets prepared to suit the background. These tilesets are used as the main battle stage as players are focused to knock each other off the platforms!

UI/HUD

We're hoping to find pixel artists that can build a good looking UI for everything including menus, in-game HUD, and anything else we'll need outside of the gameplay itself.