This job listing expired on May 27, 2021
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At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar is currently seeking an Animation Programmer with an interest in researching Computer Vision and Machine Learning.

We are looking for a talented engineer to help us develop advanced facial performance capture, animation, and rigging technology for our character based games. You should have strong initiative, a detailed knowledge of animation techniques, as well as an interest in realistic, high quality facial performance capture.

WHAT WE DO

  • Join our core animation technology team and work closely with performance capture, animation, rigging, technical art, and tools teams across different Rockstar studios.
  • Research, develop, maintain, extend, and support a wide range of runtime animation systems, pipelines, and tools.
  • Implement well designed, robust, highly optimal new animation features, integrating them into our existing animation, gameplay, and scripting systems.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

RESPONSIBILITIES

  • Join our core animation technology team and work closely with performance capture, animation, rigging, technical art, and tools teams across different Rockstar studios.
  • Research, develop, maintain, extend, and support a wide range of runtime animation systems, pipelines, and tools.
  • Implement well designed, robust, highly optimal new animation features, integrating them into our existing animation, gameplay, and scripting systems.
  • Keep up to date with the latest academic and industry breakthroughs, independently research and develop improvements to continuously push our technology forward.

QUALIFICATIONS

  • A degree in Computer Science or a related discipline, or equivalent industry experience.
  • Experience developing within a large existing codebase, collaborating or working independently within a large team.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Industry experience working on AAA character based games, or character based VFX animation.
  • Experience writing GPU shaders, or with GPGPU programming (CUDA, OpenCL, compute shaders, etc).
  • Familiarity with quaternion (and dual quaternion) algebra.
  • Knowledge of existing facial animation techniques.
  • Knowledge of existing procedural secondary motion techniques, hair and cloth simulation/rendering, etc.
  • Strong R&D mindset, adept at taking the initiative on researching and experimenting with new ideas, solutions, and technologies.

HOW TO APPLY

Please apply with a resume and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.