Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Senior Game Physics Engineer
From the early days, simulated physics has been the foundation of the way users build in Roblox. Our physics engine enables dynamic environments with emergent behavior making games more immersive and exciting.
The Physics team develops Roblox's proprietary distributed physics engine. Our team implements the mathematical models behind our dynamic simulation engine. These models incorporate body dynamics arising from external forces, collisions, and constraints while optimizing for real-time performance. We develop and use numerical methods to solve challenging problems in game simulation.
You Have:
Experience writing efficient C++ code
Experience in developing rigid body dynamics, fluid dynamics, solid mechanics
Numerical methods
Multithreading and SIMD
Understanding of modern computer architecture
Degree in computer science, mathematics, physics or engineering or equivalent experience
4+ years of professional experience (or 2+ years with an advanced degree in a relevant field)
You Will:
Report to the Physics-Environment Engineering Manager
Develop new physics features, with an impact on Roblox developers and the experiences they build
Read research papers, invent and prototype new approaches
Improve robustness and performance of existing systems
Work with other teams and external developers to help them use our features, and solve the problems they might encounter
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.
Annual Salary Range
$189,110—$233,840 USD
Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).
You’ll Love:
Industry-leading compensation package
Excellent medical, dental, and vision coverage
A rewarding 401k program
Flexible vacation policy
Roflex - Flexible and supportive work policy
Roblox Admin badge for your avatar
At Roblox HQ:
Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
Onsite fitness center and fitness program credit
Annual CalTrain Go Pass
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.