This job listing expired on May 1, 2021
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Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Description Of Duties

  • Design, own, and champion Boss and AI encounters in a highly iterative environment.
  • Plan out thoughtful and intentional player experiences at both macro and micro levels.
  • Use proprietary toolset to design and implement logic for Boss and AI encounters.
  • Drive small strike teams to achieve goals and deliverables.
  • Provide constructive feedback on features, environments, and processes.
  • Evaluate and implement design feedback from all relevant sources.
  • Write and illustrate clear design documentation.
  • Collaborate with other departments to ensure content meets established goals and parameters.
  • Help set, prioritize, and communicate goals for the development team.
  • Provide mentorship to other designers and team members.
  • Foster a highly positive team culture by building consensus and using collaborative approaches to conflict resolution.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.