This job listing expired on May 7, 2020
Tweet

Description

Rebellion VFX are opening the doors of our brand new Didcot Film and TV Studios and we are looking for an experienced Pipeline Developer.

With projects based on classic Rebellion IPs, this is an opportunity to be working on some brand new film and TV projects and be one of the first members of the new VFX team. This role can be a full-time permanent role based in-house at our Didcot Studio or Short term in-house contract.

You must be able to legally work in the UK.

Requirements

Inside out knowledge of UnrealExperience working with Maya and/or Houdini softwareExcellent knowledge of Unreal Blueprint and gameplay system developmentExcellent C++ skillsExcellent Python skills, particularly for Maya and/or HoudiniExperience producing pipeline tools for Maya and Motion BuilderExperience with performance profiling in UnrealExperience with Perforce and/or other source control softwareExperience with Shotgun RV ResponsibilitiesContribute to building virtual production experiences in UnrealWork with Artists and Supervisors to standardise tools, workflows, and pipeline needs for TV/FilmSupport the art team with bridging art Content (Environments, Props, Animations) between Maya/Houdini and UnrealDrive the planning and implementation of editor and tools featuresSupport the project teams with the technical implementation in UnrealSupport performance profiling and run time efficiency efforts