Role responsibilities:
Quantum Integrity Software Inc. is seeking a talented, passionate, and supportive technical artist to help create and standardize our 3D art pipelines for our FPS Zombie Survival project, Dead Matter. We’re looking for someone with a high level of experience not only creating these pipelines, but coordinating with members of the team to help make our workflows as efficient as they can be while maintaining proper quality standards using 3DS Max, Maya, Blender, and Unreal Engine 4.
On our team, a technical artist’s primary responsibilities are to support and improve the project’s modeling and animation pipelines with rigging/skin weighting implementations.
You’ll be expected to work together with several teams of passionate artists and programmers to develop tools and techniques to support the creation of art for the project
Skills and experience required:
Technical skills/knowledge:
The ideal candidate should be:
Priority Consideration for applicants with professional experience relating to:
*We are open to full remote work, although we are striving for a Hybrid environment, we recognize the challenges associated with a post-COVID world.
**For all full time roles, you must be eligible to work in Canada.
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