THIS IS A REMOTE CONTRACT POSITION
Position includes:
Paid weekly
Flexible/remote work environment
Health care benefits offered
Paid time off provided
Paid holidays observed
Access to Nintendo discounts
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
Understands cinematic workflow and provides technical support for the efficient production of high-quality cinematics
Sets up cinematic scene files to hand off to the cinematic animators and troubleshoot any issues that arise
Integrate props and characters into cinematic scenes files
Provides rigging solutions that support achieving the visual targets for character, props, and creature performances
Educates the team on proper naming conventions and adherence to directory structures
Collaborates with Technical Designers to ensure exported assets work as expected at runtime
Develops workflow tools to help automate repetitive tasks for the Cinematic team
Sets up or modifies basic game scripting for cinematics when necessary
*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS
Proven technical skills in character rigging for 3D production
Experience with a Performance Capture pipeline
Proficient in Python
Employs Object Oriented programming techniques
Ability to solve complex technical problems predictability and reliably
Adheres to coding standards and writes easy to understand, well commented code
Basic understanding of game scripting
Demonstrates experience developing animation tools (layout tools are a plus)
Experience with Maya, MotionBuilder, and other relevant packages
Strong understanding and adherence to production process and methodology
Ability to find creative solutions to strict hardware limitations
Excellent organizational, communication, and interpersonal skills
High comfort level using Confluence, Jira, and Shotgrid
Friendly demeanor and respect for colleagues and leadership
Team player that works well in a collaborative environment
Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.