This job listing expired on Dec 27, 2021
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Multiple Locations: United Kingdom Madrid, Community of Madrid, Spain Helsinki, Finland Bucharest, Bucharest, Romania Stockholm, Stockholm County, Sweden Guildford, England, United Kingdom Sweden Germany Ireland Spain

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Senior Environment ArtistMaxis (Remote in Europe)

At Maxis, we excel at outrageous thinking. It’s the fuel that inspires the best games in the world. We’re trailblazers and great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. We are looking for someone with deep insights on how to create the best experience for our players.

We are looking for an experienced Environment Artist. Though your passion is creating beautiful settings, you aren’t afraid of working within a technical pipeline and are comfortable problem solving with Producers, Designers, and Engineers. You are confident enough to run with a task with little oversight but are open to feedback from Art Direction and love collaborating with your peers.

Responsibilities:

  • Work productively with a small environment art team to deliver quality content on schedule that meets technical requirements.
  • Perform as a key contributor of the world production process to create believable and engaging environments for Maxis Studios.

Qualifications:

  • Thorough knowledge of and experience with Zbrush, Adobe Photoshop, and Maya or Max
  • Ability to take direction and feedback well
  • Self-Motivated towards solving creative problems
  • Excellent communication and interpersonal skills
  • Strong work ethic and positive attitude
  • 5+ years of professional environment art experience in a gaming studio using a World Editor
  • Solid understanding and experience using Substance Painter
  • Ability to render stylized textures
  • Experience with terrain sculpting editors
  • Background or education in traditional arts or architecture
  • Shipped at least one AAA title

Your portfolio must demonstrate the following:

  • Experience at creating Environment Art
  • Examples of textured, clean, efficient, low-poly assets
  • A great eye for detail and composition

About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.