As part of the Avatar Project, you’ll play an instrumental role in bringing to life the beautiful and dangerous world of Pandora. This is a unique opportunity to keep growing your experience in games while working hand-in-hand with Disney’s creative minds and James Cameron’s production company, Lightstorm Entertainment.
Are you a Level Designer who excels at building and implementing combat scenarios for action-adventure games? Collaberating primarily with a team of level designers, a Lead and an Associate Producer you'll play a significant role in development of our game world. You'll have ownership over certain content areas and collaborate with other disciplines (Game & Narrative Designers, Art and Code) to help create a memorable player experience for a well established IP.
This is a permanent position based in Malmö Sweden and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager/cover letter in English. Applications will be reviewed whilst the job-ad is posted.
Responsibilities
- Conceptualize, design, build, and script bespoke levels;
- Design and implement areas of the game including layout, character placement, objectives, and other gameplay-related entities;
- Collaborate with the Creative Director and Lead Designers to contribute engaging ideas towards all aspects of game design;
- Collaborate with other Level Designers to define and refine level layouts to create an extremely fun, satisfying, and polished level design flow;
- Work closely with the narrative and art department to conceive and design environments that are innovative and visually impressive;
- Collaborate with the engineering team to develop and enhance the development of tools and processes used in building our levels.
Qualifications
- You have a positive attitude and are passionate about games and level design.
- You enjoy helping others succeed and are an effective communicator, which aids you whilst working within a large production team. Ideally, you sympathize with the values of James Cameron's Avatar, you look forward to technical challenges, and the thought of learning to use our Snowdrop™ engine excites you tremendously!
Besides the above we’re looking for someone aligned with our core values and the following skills and experience:
- Proven experience within game production, with credits on at least 1 major title;
- Ability to design interesting game levels utilizing 3D tools (e.g. UnrealEd, Maya, Max, Hammer, Radiant or similar 3D editors);
- Previous experience with scripting tools (e.g. Kismet/Blueprints, Bolt, and/or Snowdrop);
- Must possess a strong working knowledge of game design systems;
- Deep knowledge of adventure & open world games.