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Work duties

  • Game design and specification design according to the direction indicated by the director

  • Preparation of general specifications and documents for each game element, including game flow design, screen definition, etc.

  • Map design

  • Adjusting the alignment of enemies and items to be placed on a map, etc.

  • Building missions and events using visual scripts

  • Adjusting various parameters

Eligibility

  • Those who have experience in developing one or more game titles as a game designer or level designer

  • Those who can think logically and communicate properly (mutual understanding).

For those who are new graduates or inexperienced in the industry, it is not necessary to meet all of the eligibility requirements, but please appeal mainly with the abilities that you think could compensate for this.

Desirable experiences, etc. (not required)

  • Experience in developing with Unreal Engine, Unity, etc.

  • Experience using text-based or visual-based scripting languages

  • Experience in designing maps with 3D tools

  • Experience in design involving UI/HUD

  • Experience in positioning and adjusting the balance of enemies in action games

Documents to be submitted

  • Resume (with photo)

  • Work history

    • Please specify all game titles you have been involved with in the past and the details of your duties while working on them.

    • If there are any game engines that you have used during game production, please specify the type of engine it was and what functions of the engine (tool) were used.

    • In addition, please specify software (Photoshop, Maya, etc.) that seem to be related to game production, the number of years you have used them, and the typical contents you have produced with them.

    • Please briefly specify the titles of two of the most recent games you played and why you played them.

    • Also, if you have projects that can appeal to your skills and contribute to game production, please specify them.

Note

  • Please exclude information about confidential matters before submitting.

[EMPLOYMENT STATUS] Full-time employee, Contract worker

[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)

[WORK HOURS] Discretionary Labor System

Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.

[SALARY] Annual salary, performance incentive system in place

We will take into consideration your past experiences and abilities and match them to our company regulations.

[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, telework available, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)

[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave