This job listing expired on Jul 27, 2022
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Job Description:

Can you craft experiences through words and design content that is clear, concise, and useful? Would helping guide our players through Candy Crush Saga by creating a seamless experience for them to enjoy be exciting to you?

We are looking for a Content Designer to help us level up the craft at Candy Crush. You will work with a cross- functional team on content design initiatives across our games, creating business value while delivering unforgettable experiences that delight players across the world.

Your role within the Kingdom

Content Design is one of the rapidly growing crafts in Candy Crush Saga. As part of a cross- functional team, you will be working closely with UX designers and researchers to craft user journeys and design content that meets player needs and guides them to where they want to go.

If you are a problem solver with a passion for words, apply now!

In this role, you will report to the Associate Director of Content Design and be part of the wider UX organization at Candy Crush Saga.

Your responsibilities would include:

  • Collaborate with other crafts like Narrative Design, UX Design, UX Research, UI, and Game Design to create and uphold the UX vision for the game.
  • Partner with product stakeholders and understand how to use data to help guide game and feature improvements.
  • Represent the players’ needs through analysis, empathy and balancing them with our business needs.
  • Partner with product stakeholders and understand how to use data to help guide game and feature improvements.
  • Represent the players’ needs through analysis, empathy, and balancing them with our business needs.
  • Write clear, concise, and useful microcopy for mobile game experiences.
  • Work with other Content Designers to maintain and evolve content guidelines, create content best practices, and develop ways of working.
  • Help to evangelize Content Design across stakeholders and teams in Candy Crush Saga and contribute to the development of the craft.
  • Present your design work and clearly articulate and justify your content design decisions within your feature team and other stakeholders through excellent communication skills.
  • Work with the Globalization team to help make our games accessible and amazing around the world.

Requirements

  • Exceptional written and verbal English communication skills.
  • Great communication and presentation skills.
  • You are familiar with the fundamentals of Interaction Design and Information Architecture.
  • You can follow a Design Thinking process.

Bonus Points

  • Have a portfolio that demonstrates a history of projects as well as their outcomes and learnings.
  • Experience working with design tools like Figma and content management tools like Lokalise.
  • Experience working with UX researchers to validate content decisions.
  • Experience working in a product organization.
  • Exposure to an Agile environment.
  • AB testing experience.

Candy Crush Saga UX Organisation

We pride ourselves on the fact that our UX organisation is one of the largest in the game industry. Our organisation has strong female representation and we are constantly striving to make our teams as diverse and inclusive as possible. We work from 4 different locations (London, Stockholm, Barcelona and Berlin) and adopt a hybrid working model embracing online and in person styles of working. Our main locations are equipped with research facilities.

Our UX organisation consists of 3 major crafts - UX Research, UX Writing and UX Design which allows for close collaboration across the UX disciplines.

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.