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As a Lead Game Programmer at KWS Mexico City, you will play a pivotal role in shaping the technical direction of our development projects. You will build a team and lead these talented engineers, ensuring that they have the resources and support they need to deliver high-quality code. You will also collaborate with the studio head to develop business leads and contribute to the studio's growth plans.

Responsibilities:

Technical Leadership:

  • Define and maintain technical standards and best practices.

  • Collaborate with game designers and producers to ensure technical feasibility.

  • Stay up to date with industry trends and emerging technologies.

Project Management:

  • Oversee the planning, execution, and delivery of engineering projects.

  • Manage project timelines, budgets, and resources.

  • Identify and mitigate risks.

  • Should be competent presenting technical information to a range of audiences including non-technical audiences

Team Management:

  • Takes an active role in the hiring process with the business and recruitment team for the creation and development of the Game Dev team.

  • Leads a team working on significant and critical projects. Provides both technical and team leadership and mentoring.

Problem-Solving:

  • Diagnose and resolve technical issues.

  • Identify opportunities for process improvement.

  • Communication:

  • Communicate effectively with team members, stakeholders, and other departments.

  • Present technical concepts to non-technical audiences.

  • Collaborate with the studio head to develop business leads and contribute to the studio's growth plans.

Benefits

  • Competitive salary

  • Law Benefits.

  • Schedule: From Monday โ€“ Friday

  • After 3 months:

    • Major and minor medical expenses insurance.

    • Saving funds.

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Experience & Requirements

  • 10 years of experience in software engineering, with at least 4 years in a leadership role.

  • Strong proficiency in C++, C#.

  • Experience with Unreal 4/5, AWS, Steam/PlayStation/Xbox platforms.

  • Proven track record of shipping at least 2-3 console titles or 4-5 PC titles.

  • Responsible for delivering projects on budget, on time, to requirements, and with high quality;

  • Able to analyze and evaluate technical risks within the scope of a project and make judicious recommendations;

  • Ability to communicate ideas in both technical and user-friendly language;

  • Experience working in a team-oriented, collaborative environment;

  • Strong interpersonal, organizational, time management and problem-solving skills.