This job listing expired on Aug 17, 2021
ABOUT THE ROLE
We are looking for a Senior 3D Artist to contribute to the game team by providing the best in class 3D art and technical support. You will be a crucial part of a fast-moving team of artists, animators, and game designers. Collaboratively, you will help define, create and maintain the visual direction of a game title. In production, you will be responsible for creating assets, characters and assist your lead in identifying development issues and proactively solving them.
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
- Perform modeling, texturing, and skinning at an exemplary level.
- Create high-quality 3D character assets across our library of existing and upcoming games.
- Work with your Art Lead and Art Director in establishing and maintaining the look of a 3D project.
- Responsible for collaboratively identifying and developing pipeline advantages and ensuring that assets are created in the most efficient way possible.
- Interface with Lead Artist, Art Director, Producers, and other project leads on various issues and deadlines.
- Provide constructive professional feedback both internally and with outsourcing partners.
- Collaboratively identify and solve development issues both aesthetic and technical.
- May be called upon to support the tech art team with simple rigging tasks.
- Be willing and capable of providing feedback, mentoring artists and may be called upon to deliver outsourcing feedback.
- May have one or more 3D artist(s) as direct report.
REQUIREMENTS
- 3+ years of 3D video game experience.
- Must have worked on at least two 3D games from conception to completion.
- Complete mastery of Maya and Adobe Creative Suite.
- Rendering and real-time shader development awareness.
- Ability to work in a broad range of subjects and styles.
- Firm grasp of both Character and Environment art process.
- Exceptional understanding of human and animal anatomy.
- Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
- Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
- Excellent problem-solving ability.
- Art Degree or similar working experience.
NICE TO HAVE
- Experience with Unity.
- Experience leading a design and/or art team for either iPhone or Android applications.
- Strong 2D concept and illustration skills.