This job listing expired on Aug 30, 2023
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EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified experience with creating amazing visuals, sound and experiences. We're a diverse team that is unified through collaboration, culture and craft.

Role

This artist role is the point of contact between the teams. You'll align the vision & goals with directors while also having direct creative input and planning in that collaboration. You'll oversee and follow the art team's work and quality specific to the 3D assets creation. You care about the quality consistency, performance, technical pioneering and team growth. You will report and work under the guidance of the world domain lead and senior artists.

Responsibilities

  • Assist the Art Director in driving and maintaining the high visual quality of world assets, inspiring and aligning with the project vision.

  • Partner with AD and other departments to improve the work pipeline. R&D art style, adapt new techniques, tools, and workflow.

  • Collaborate with Production managers to manage the project art team's daily activities.

  • Detect potential risks in production and work with partners to come up with mitigation plans.

  • Create a fun & inspirational environment while coaching artists by providing reviews, growth plans, and generally assisting in their skills.

  • Deliver feedback to internal and external teams to maintain art style understanding and quality for the Project.

Required Qualifications

  • 5+ years experience in AAA game production as environment lead or experienced artist.

  • We expect excellent understanding of hard surface modeling, and texturing.

  • Versatile skill set for a broad range of art styles

  • Experience contributing to creative briefs, visual targets and prototypes.

  • Expertise in PBR workflows. We expect you have a curiosity and desire to explore the new workflows in the industry.

  • Ability to collaborate with others. Polish art quality with other art teams, able to complete optimization, implementation and debugging pass for the asset with TA team.

  • Ability to provide precise and concise feedback by different forms: verbal, written, paint over and presentation.

  • Mainstream game engine experience.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.