This job listing expired on Aug 27, 2020
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Deviation Games is looking for a Senior Tools Engineer to join their growing team!

Responsibilities

  • Create new workflows and improve existing ways of handling data builds / game systems
  • Architect and flesh-out solid APIs used by dozens of engineers across studios
  • Iterate on user experience, performance and stability of tools to empower developers to create best-in-class games
  • Work closely alongside game teams ensuring state-of-the-art workflows and in-game performance

Requirements

  • Excellent C++ and software architecture skills
  • Eager to learn and enjoys being a team-player
  • Strong collaboration and communication skills
  • Familiar with proper unit test flows, continuous integration (CI) and releases over the lifetime of a product
  • Knowing how to profile memory, and CPU performance and analyze profiling data
  • Passion for User Experience (UX) and UI design

Bonus Requirements

  • Developed engines or engine architectures, familiar with large scale game dev
  • Experience in Python, or C# scripting languages
  • Background in 3D scene and entity systems, open world level of detail, streaming and hierarchical optimizations with multi-user workflows
  • Focus on data-oriented design and unit testing processes
  • Experience with agile development