As a Combat Designer you will help drive the combat experience to match our project's goals. You will be responsible for designing and tweaking enemy types and AI behavior to define this experience. You will work closely with other specializations such as Gameplay Design, AI Programming and Character Art to bring compelling and memorable enemies to life.
*Required documents that allow a careful evaluation of your application are resume, cover letter and additional samples (Animation Demo Reel / Portfolio link)*
Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
Responsibilities
Requirements
What you can expect from us
2K
PlayStation
thatgamecompany
Larian Studios
Ubisoft
People Can Fly