This job listing expired on Mar 5, 2021
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We have an exciting opportunity for a talented contract UI/UX Designer to work with us on an unannounced online multiplayer shooter.

We are looking for an individual with strong user interface design skills to join a highly motivated team of programmers, artists, designers, and QA working to build a varied and unique user experience for the game. Best of all we are completely virtual right now, so you can do all of this while working from home.

We are a small team in the early stages of development, so this is a unique opportunity to have a large impact. Reporting to the Creative Director, you will be responsible for all aspects of UI/UX Design. This is a highly visible position inside of the company, and you will be a key member of the creative team for the project.

As UI/UX Designer, you will use your technical and creative experience to design all aspects of the front end and in-game user interface. You will be an expert in user interface design and presentation. You will work beside our UI Artist and help contribute prototype and final assets for the user interface.

Your tasks:

  • Create functional UI layouts and templates for our online multiplayer shooter
  • Create layouts and elements for the in-game HUD
  • Provide relevant text and tooltips for the UI elements
  • Offer support and expertise to in-house artists who create the UI assets
  • Backfill any needed UI art
  • Promote UI and UX sensibility and best practices to design and art
  • Anticipate needs and assist in planning for the UI
  • Work with QA and design to prioritize bug fixes and tuning
  • Identify and mitigate risks early and communicate them clearly

Your profile:

  • In-depth understanding of user flow, player flow, and cognitive load in the context of games
  • Prior experience as a UI Designer in video games, preferably PC/Console
  • Expertise in Adobe Suite (PS, XD, Illustrator)
  • Substantial experience building wireframes and mock-ups for UI design
  • Solid experience in game production, PC and console preferred. Shipped multiple AAA titles
  • Experience using Jira and Confluence
  • Experience working in an Agile development environment, specifically with SCRUM teams
  • Collaborative as well as a self-starter

Desirable Skills:

  • Solid artistic skills, experience as a UI artist
  • Experience with UE4