Well met! Blizzard Entertainment is seeking an amazing Technical Artist to join the Hearthstone team, supporting the core game we all know and love--as well as exciting, new ways to play.

As a Technical Artist, you’ll use your solid understanding of game creation tools and production methods to help maintain and grow our ability to develop art assets and integrate them into the game. You will bring your initiative and creative problem-solving abilities across a wide range of technical solutions that are operating at a large scale and in a distributed environment. We are a team that values open-minded collaboration, direct feedback, and work in a fast-paced, highly iterative environment. We’d love to have you join us!

We value diverse voices and varied backgrounds and we're looking for individuals to help us build fun, compelling, and inclusive gameplay, and experiences for Hearthstone. Previous Hearthstone gameplay is not a requirement to apply for this role, however it is a plus.

You bring with you:

  • Three or more years of experience as a technical artist, preferably with involvement in mobile or a live game.

  • Experience with graphics programming and performance optimization.

  • A deep understanding of rendering, including lighting, depth masking, render-to-texture, and optimized post-processing.

  • Familiarity with game development. You know your way around Unity, Unreal Engine, or other game engines, and you can communicate effectively with developers of all stripes.

  • Proficiency in technical problem-solving and debugging game content and process.

  • Strong written and verbal communication skills, with a service-oriented, support-focused approach.

  • A results-oriented and collaborative approach to tools development, problem-solving, and challenges of scale.

We entrust you with:

  • Acting as a bridge between Art and Engineering.

  • Creating, enhancing, and optimizing shaders in CG, HLSL, and Unity’s Shader Graph.

  • Developing, enhancing, and maintaining the Art pipeline--keeping in mind quality of life for the Art team, game performance, and a clean and reusable work environment.

  • Identifying potential and recurring workflow problems and collaborating with other developers to find viable solutions through communication, mentorship, and both custom and off-the-shelf tools solutions.

  • Helping to promote performance optimization for art assets by creating clear standards, performance monitoring tools, and building a maintainable process for reviewing and optimizing game assets.

Don’t meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification in the job posting. At Activision Blizzard we are committed to creating a diverse and inclusive environment, so we strongly encourage you to apply even if you don’t believe you meet every single qualification outlined. We also do our best to ensure all applications received are responded to.

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.