This job listing expired on Apr 14, 2022
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Atomhawk Canada are looking for concept artists of various grades (JuniorSenior) to join their expanding team

As a member of the Atomhawk art team, you'll get to work on a wide variety of unannounced AAA video game projects for some of the biggest developers and publishers in the industry, showcasing your skills and creativity across different genres and art styles - from realistic to stylized.

What we’d love to see from you is an eye-catching portfolio that demonstrates your ability and experience designing and developing industry quality character artwork. We want to see all of it - from initial idea generating sketches all the way through to rendered, finished pieces.

Atomhawk is incredibly proud to have an industry leading team producing top tier art and design across all stages of the development life cycle, for leading brands that include WB Games, Xbox Game Studios, 2K, EA, and many more. If the thought of joining a supportive and passionate team that helps shape the games of tomorrow has you excited, then we encourage you to apply now!

Please note: These roles are located in Vancouver, BC and we are ideally looking to recruit a candidate who has the necessary visas and right to work in this location from April 2022. Fully remote applications will also be considered on the basis that candidates are able to work with us on the PST time zone.

Company overview

Atomhawk is an industry leading art and design studio. Our key goal is to provide world class design and digital art production services to leading clients across games, film and digital media.

We have offices in the UK and Canada, working with clients from across the world in the games and entertainment sectors.

Hierarchy and reporting lines

Reporting to the Art Manager and supported by Principal Artists and Production.

Requirements - Functional Responsibilities

  • We look for the following things in people who want to join our team:
  • Quality at all stages of the process – Creation of artwork that is well presented and defined from sketch through to final polish. You can see examples of our finished work on our website.
  • Design thinking – Solving creative problems through innovative design, balancing form and function.
  • Technical skill – Fluency in Photoshop and an understanding of complimentary software and tools.
  • Art fundamentals – A strong grasp of colour, light, composition, anatomy, perspective and depth.
  • Variety and iteration – The ability to provide multiple creative options, then iterate upon them as projects progress.
  • Adaptability – Switching quickly and fluidly to new requirements and processes when required.
  • Working to a brief – Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.

Benefits

  • As well as having the chance to work on some incredible projects, Atomhawk offers a unique environment for those wanting to be surrounded by like-minded creative people. We have one of the largest in-house teams of specialist digital artists in the world, providing a collaborative community that works, develops and socialises together. Atomhawk provides structured career development and training pathways for staff at all levels. We offer flexible working hours and a strict ‘No-Crunch’ culture, meaning overtime is not required or forced within the art team.
  • This is alongside the following key benefits:
  • Competitive salary
  • Annual bonus scheme
  • Flexible work schedule with both in-studio and optional from home working
  • 8 days of paid training & development time annually, plus free access to an extensive library of tutorials/courses
  • Extended health & wellness benefits
  • 5% RRSP employer matching
  • 21 days of paid vacation annually (+1 for every year with us up to a max. of 25)
  • $300 health & fitness annual reimbursement
  • Monthly and quarterly team activities (cinema trips, lunches/dinners, go karting, arcades etc)
  • Free snacks and drinks in the studio