This job listing expired on Apr 1, 2021
Overview
Arkane Studios Austin is looking for a Graphics Engineer to join our team in developing our next AAA title! This is an excellent opportunity to be part of a small and focused team of developers with a proven track record of making awesome games. Our style of immersive simulation and emergent gameplay creates many challenges. The ideal candidate will be passionate about rendering technology, have excellent problem-solving skills and a desire to work in a creative and collaborative environment.
Responsibilities
- Report to the Lead Technical Engineer and work closely with artists and engineers to design, research, schedule and implement rendering features
- Work on related tools and technology features as required
- Ability to contribute as an active member of the engineering team
- Be comfortable memory and performance optimizations
Qualifications
- Bachelor's degree in Computer Science or equivalent
- At least one title shipped as a contributing graphics engineer
- Knowledge of C++, graphics engine & shader programming models & dedicated languages such as HLSL
- Experience with one or more rendering APIs
- Familiarity with global lighting methods, dynamic lighting, shadow rendering and similar concepts
- Good 3D math skills
- Passion for graphics programming and staying on top of current techniques
- Excellent organization and time management skills
- Excellent oral and written communication skills
- Ability to write clear, maintainable, portable code
- Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
Preferred Skills
- Familiarity with Unreal Engine 4
- Experience with highly concurrent, real-time systems is a plus
- Experience with modern console development