Product and growth operator active in gaming and esports since 2001โas a player, captain, coach, analyst, organizer, commentator and platform builder. I turn ambiguous product, audience and commercial problems into clear product logic, monetization, launch systems and measurable execution.
Selected evidence includes building the commercialization and automation system for a preschool resources marketplace and contributing to VK community growth from 8.9K to 59.4K subscribers and 34.2M aggregate content views; leading market entry for an esports arena and a documented 344-player Counter-Strike tournament; co-creating the early automated CWCS competition platform; winning the ProPlay commentator competition and GoodGame CS 1.6 Stream Battle; and being selected for the ESL CIS Stream Center.
I currently lead product strategy, monetization, AI-assisted delivery, testing and growth for RANKID. I am based in Saint Petersburg, available now, and open to full-time relocation-supported roles, selected consulting and collaborations. Serbia is the preferred first relocation point; I am open to other practical locations. Spoken English is currently A2; written communication is effective with disclosed translation and AI support, and I am actively improving conversational English.