Voodoo is a tech company that creates mobile games and apps. With 6 billion downloads and over 300 million monthly active users, Voodoo is the #2 mobile publisher worldwide in terms of downloads after Google.
The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL. Deciding to expand its portfolio of products further, Voodoo has more recently announced that it will invest $200M in blockchain gaming studios, to lead the transformation of mobile gaming.
Voodoo is now a team of over 700 employees worldwide, we’re looking for talented individuals from across the globe to come and entertain the world with us.
The full-remote option is accepted only if you reside in Canada, where the company has a legal entity.
Voodoo's Gaming business unit is made up of hyper-casual, hybrid-casual, casual, mid-core and blockchain experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
You will be part of a great small team looking to create new experiences for our audience beyond the casual market and this is where you come in. Although our studio is situated in Barcelona or Remote within a reasonable time zone, we embrace a remote options culture, working collaboratively while providing autonomy and flexibility to allow you to manage your success on the team.
Define a clear, cohesive design pipeline for a Live Game
Pitch and implement big features to the team, deconstructing them into smaller components
Own game balancing, pace, feel
Always back up your ideas with available data points
Ability to deconstruct and analyze mobile games mechanics
Get involved in all aspects of game development: UI, UX, game design, logic, performance, etc.
Help fine-tune game balancing, pacing, and feel
Benchmark the market to stay on top of new trends
Understanding of models and tools to analyze gameplay and user behavior
Proficiency in Unity a huge plus
Familiarity with Figma or similar visual collaboration software
Able to create a playable prototype individually as well as within a team
At least 3 years of professional experience as a game designer on a Live Game
Experience working on mobile games and f2p
Creative and hacker mindset
Good sense of gameplay experience, and special attention to details
Communication skills in English, both written and verbal
Knowledge of casual games
Previous meaningful contribution to at least two scaled Live Games
Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
Accountability, independence, and responsibility when given ownership over your work
An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
Benefits: competitive salary and other benefits according to the country you reside.