Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
As a Senior R&D Scientist in La Forge China team, you will define our research direction within your own area of expertise, narrowing down our focus to topics that advance public knowledge and help to create world-class games and technologies. You will oversee and develop state-of-the-art prototypes that bring innovations to players and across the company, in domains such as virtual characters and behaviors, digital content creation or systemic environments to name a few.
About La Forge
La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as rendering, animation, AI, audio, and physics.
What you will do
Define and develop our research topics within your area of expertise.
Collaborate with team members and game production teams to develop prototypes.
Communicate progress and share knowledge internally through presentations and trainings.
Communicate progress outside Ubisoft by publishing papers and presenting at conferences.
Participate in recruitments to assess candidates for internships and full-time positions.
Stay up to date on the latest academic progress & industry trends in your area of expertise. Oversee and guide graduate students.
A PhD in Computer Science or a related technical field.
A background in applied or basic research (in industry or academia).
Hands-on experience with deep learning technics or optimization methods.
Ability to lead research through standard experimental methodologies.
Proficiency in C++, Python and frameworks such as TensorFlow, PyTorch, Keras.
Highly collaborative with excellent interpersonal, and presentation skills.
Good communication skills in English and Chinese.
Curiosity, critical thinking, and resourcefulness.
Motivation to find solutions to real world problems related to the video game industry.
A track record of publications in conference like NeurIPS, ICML, ACL, SIGGRAPH, or GDC is a plus.
Previous experience in video games production or a similar domain is a plus.
Ubisoft CSR commitment
Making a long-lasting positive impact for our players, our teams, our partners and our planet.
In Ubisoft, we are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.