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Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.

Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.

Job Description

As a Research Student at Ubisoft La Forge China, you will work closely with a group of R&D scientists, developers, and production experts. You will design, implement, and evaluate state-of-the-art prototypes that bring innovations to players and across the company, in domains such as Generative AI, Characters & Animations, or Computer Graphics to name a few. As La Forge believes in the power of expanding public knowledge, you will not only share the results of your research internally across Ubisoft, but also have opportunities to give talks at external conference and publish papers in scientific publications.

Responsibilities

  • Collaborate with team members and game production teams to develop prototypes.

  • Explore innovative ideas through designing and implementation of prototypes.

  • Set up experiments to evaluate, compare, and refine prototypes.

  • Share your results through written analyses and presentations.

  • Document your work for knowledge transfer and to allow users to understand prototypes.

  • Provide support on the prototype you have worked on.

  • Communicate progress outside Ubisoft by publishing papers and presenting at conferences.

  • Program with respect to best practices, performance, maintenance, compatibility, and portability requirements.

  • Stay up to date on relevant research and technological advancements to identify new opportunities applicable to video games.

Qualifications

  • An ongoing university degree in a relevant area of study, such as:

  • Machine Learning (CV, NLP, RL, DL etc.)

    • Computer Science

    • Statistics

    • Applied Mathematics

    • Applied Physics

  • Hands-on experience in personal projects, internships, or industry.

  • Intermediate to advanced knowledge of Python and/or C++ and frameworks such as TensorFlow, PyTorch, Keras

  • A solid foundation in mathematics

  • Critical thinking capabilities

  • Curiosity and resourcefulness

  • Good interpersonal and communication skills

  • Collaborative and results-oriented spirit

Please note due to work eligibility, this position only accepts candidates who is a Chinese Citizen.

Bonus Points

  • Some experience with Digital Content Creation tools (Maya, Houdini, Blender, MotionBuilder…).

  • Some experience with game engines such as Unreal or Unity.

Some Knowledge about the video game development process.

Additional Information

About La Forge

La Forge is a bridge between academia and video game production, between scholars and industry experts. Dedicated to innovation, our mission is to accelerate research and development through prototyping based on the most recent academic progress. We help content creators to build richer and more believable worlds, while focusing on improving our players’ experience. We explore subjects such as assets generation, animation, gameplay AI, audio, and physics, rendering, etc.