Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of over 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and other unannounced projects. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) and on the Anvil game engine. A R&D unit, La Forge, has also been set up, bringing together engineers and researchers to work on prototypes for game production, particularly in the field of AI.
Ubisoft Bordeaux is looking for a Level Art Assistant for a 6 months internship, to join the team currently working on an unannounced project.
Reporting to the Lead Artist, you will be responsible for composing and integrating the 3D assets that will make up the game's environments.
As such, your missions are:
Scene composition and performance optimization
Carrying out specific tasks for a given level, content or location, as well as other tasks related to the world's art, including iterations and bug fixes.
Development of player experience in collaboration with Level Designers
You've had the opportunity to work on a professional or personal project as a Level or Environment Artist
You can easily adapt to new technologies (3DSMax, ZBrush, in-house game engine).
You have a good sense of composition and lighting
You have excellent interpersonal skills, work well in a team and communicate well
You are curious, creative and able to make suggestions.
Contract : 6 months internship - starting in April 2024
Studio: Role based in Bordeaux - France
Remote Work : No - office based position
Phone interview with one of our recruiter
One or more technical and/or project interviews with the manager and his/her team and producers
If your application is not retained, you will receive a negative answer.
At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.