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Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

As a Junior Voice Designer, you will be responsible for assisting the Audio team in dialogue production, from recording of dialogue lines to implementing them into the game.

Your main responsibilities are:

  • Works closely with the audio team in all voice design related aspects laid out by the Senior Voice Designer.

  • Implement narrative and systemic dialogue for the game

  • Edit, master and deliver voice assets according to loudness specifications

  • Manage dialogue data in the dialogue database

  • Work with game designers, programmers, writers etc. on dialogue prototypes

  • Respect budget and performance constraints when carrying out assignments

  • Verify the quality of dialogue integrated into game and assist with debugging

  • Maintain dialogue documentation

Qualifications

  • Diploma / Degree in Audio Engineering / Production or relevant fields

  • Relevant experience in recording voice talent, dialogue editing and post production

  • Proficient in operating studio recording equipment

  • Knowledge in DAW software (eg. Nuendo, Pro Tools, Reaper etc.)

  • Able to manage large amounts of files and data with precision

  • Good verbal and written communication skills ; Must be able to comprehend fast paced and complex game environment

  • Motivated and passionate about dialogue production

  • Self-driven, team player and willingness to learn

Plusses

  • Experience working on games in an audio role

  • Familiarity with game engines (Unreal, Unity etc.) or game audio middleware such as Wwise, FMOD, Fabric.

  • Knowledgeable in sound design

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.