Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Belgrade was established in 2016 and focuses on strengthening Ubisoft's presence on multiple platforms – PC, consoles, and Google Stadia. Our studio has contributed to multiple AAA titles, including Tom Clancy’s Ghost Recon, Steep, The Crew 2, Tom Clancy’s Rainbow Six, Riders Republic and Skull & Bones.
Ubisoft Belgrade is looking for a talented C++ Programmers to join our growing team! As a C++ Programmer, you will be responsible for the creation, debugging, maintenance and optimization of the game’s engine, editor and related tools that are used for the game’s development, in order to ensure a smooth production cycle for the entire development team. You will work closely together with the teams that are directly using this technology (Level Design, Game Design and Gameplay teams), in order to develop one of our major AAA titles.
Participate in the project development on the engine, editor and tools programming side
Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole
Communicate with the teams that use the technology in order to understand their requirements and to define the implementation and improvement needs
Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline
Good knowledge of C++ programming
Ability to identify development needs in our industry
Knowledge about the internal tools used in the video game production pipeline
Willingness to participate in the development of the junior members of our team
Experience in communicating effectively with both technical and non-technical parties
Fluent in English
Eligibility to work in Serbia without additional documentation
Nice to have:
Knowledge of C# programming is a big plus
[60 minutes] - HR interview via MS teams
[7 days time for approximately 16 hours work] - Visual Studio Project; Details are explained at the end of HR interview
[90 minutes] - Technical interview with Lead Programmers
Pet friendly office in downtown Belgrade
Flexible start to your working day (between 8 and 10AM)
22 days of paid vacation every year, on top of the Serbian National Holidays and Slava. We also close the studio on August 9th and between New Year and Christmas
Paid time off to volunteer
Great referral fees
Private health insurance
Ubisoft Connect account with access to all Ubisoft titles on PC
English language and French language lessons (Serbian for our foreign colleagues)
Relocation package (for non-Belgrade residing candidates)
Opportunities for growth on your desired career path: leadership training, workshops, online Ubisoft learning platform and library
We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
Join us and become a key part in the gaming world!