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Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Southeast Asia’s largest AAA game development studio with 450 talented team members representing 30+ nationalities. Opening its doors on the sunny shores of Singapore in 2008, Ubisoft Singapore set off on a vision to be a world class video game studio, and in its subsequent years played an essential role in several gaming blockbusters, including just about every Assassin's Creed® game since Assassin's Creed® II, Immortals Fenyx Rising™, and Ghost Recon Online. Its expertise in AAA and live operations, combined with a passion for naval battle gameplay and water technology, pushed the team to lead the development of a brand-new AAA game franchise – Skull and Bones™.

Job Description

YOUR PURPOSE

The Audio Design Intern is responsible for the quality and content of the sounds and must ensure that they are in line with the game’s vision.

YOUR DAILY ADVENTURE

  • Works closely with the Audio Director/ Lead sound designer in all game audio aspects from early design to final mix

  • Create, edit, mix and maintain audio assets of the game

  • Integrate audio in both linear and interactive forms using Ubisoft Internal Audio engine or other proprietary software

  • Test, debug and assure the functionality of sound in a given game feature

  • Assist and/ or coordinate VO sessions

  • Maintain asset documentation, sound effects libraries and assists with equipment upkeep

Qualifications

WHAT YOU BRING

  • Some working experience industry standard DAW (Protools, Nuendo, Sound Forge, etc.)

  • Excellent verbal and written communication skills. Must be able to comprehend in a fast pace and complex game environment

  • Self-driven, team player and willingness to learn

  • Must be motivated and passionate about sound design and implementation

  • Demonstrate leadership

  • Able to commit to a minimum of 6 months on a full-time basis

  • Preferred internship start in end August / early September 2024

Plus:

  • Strong Gameplay instincts

  • Knowledge of at least one current game audio engine (Wwise, FMOD, etc

  • Foley/ Field recording experience

  • Must be motivated and passionate about sound design and implementation

Additional Information

We are working to enrich players’ lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business. We are an equal-opportunity employer and value diversity at our company. We do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status.

Come on board and experience #LifeAtUbi for yourself, we are always on the lookout for talents who thrive in bringing their A-game to work. If this sounds like you, shoot us your resume, portfolio, and anything else to show that you’re serious about fun!