Treyarch is looking for a Lead Game Designer to help build, and then guide a design group to craft zombies game experiences for our ongoing and future projects. This is an opportunity to lay the foundation of a new team onsite in beautiful Vancouver, BC.
The role is pivotal to creating a team and environment that thrives on developing AAA game content. Collaborating with the Zombies Team in Playa Vista, CA, this position will help shape the future of our zombies gameplay experiences.
What you’ll do…
Collaborate with Zombies Leadership to define and articulate product vision.
Work closely with production and other leaders to assess and manage scope in areas of oversight.
Create, implement and iterate on designs supporting the vision of Zombies.
Guide the work of the design team to achieve the product vision.
Assist Treyarch Design Leadership with recruiting for and building a design team in Vancouver.
Manage designers and create a positive culture within the group.
To succeed you should have...
The ability to contribute directly to the game while also providing leadership on content and to team members.
The ability to establish and guide the career planning of design team members.
Proficiency with one or more scripting or programming languages (C-like languages a plus).
Ability to clearly articulate and communicate design ideas using any text and visuals to a diverse audience.
Excellent collaboration, teamwork, time-management and organizational skills.
The ability to balance player / community sentiment, data analytics and experience when creating future designs.
We’d love it if you also have…
Experience working in a position with job responsibilities similar to the above listing, with a team of at least 3 game designers in a professional setting.
Experience with first or third person shooter game design.
Experience with quest design, especially involving multiple cooperative players.
Experience with Live Support and Post-Launch/Seasonal content releases.
A passion for developing a robust and enjoyable design culture.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Covid-19 Hiring Update: We’ve transitioned to a work-from-home model and we’re continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person’s circumstances may be unique and will work with you to explore possible interim options.
Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.
At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.
Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.
These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.
We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.