Responsibilities
Working with Designers, Artists, and Engineers to create stunning effects and immersive visuals
Creation of real time particle systems and shaders via proprietary software
Texture creation for particle systems and shaders
Simple modelling of objects needed for believable effects
Performance optimisation
Requirements
Experience on at least one production project as a FX Artist
Demonstratable experience of creating efficient realtime visual effects using the UE3/UE4 Cascade Editor (or Unity)
Demonstrable ability to understand and create texture maps
Demonstrable understanding of 3D asset creation
Experience in Photoshop
Experience of relevant 3D art & animation packages β Maya or 3D Max
Understanding of shaders and textures
Ability to accept feedback, and responds to criticism positively
Good problem-solving abilities
Self-motivated with strong work ethic
Video game enthusiast
Demonstrate visual-effects abilities
We offer
Working with an international team of world class professionals on exciting and challenging projects
Relocation program for new hires
Learning & Development opportunities β mentoring, lectures, participation at industry conferences and events
Medical Insurance package
Sensibly flexible working hours
Friendly team and a family-like environment :)