This job listing expired on Apr 24, 2024
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With the upcoming release of Exoborne, we are looking to strengthen our Art Outsourcing team with an Outsourcing Supervisor focusing on Prop Art. Your main responsibility will be to ensure high technical and aesthetic quality of the assets produced by our outsourcing partners.

This role provides a great opportunity to collaborate with both internal and external art teams and make a big impact on our upcoming AAA-game, using your artistic as well as communication skills. As an Outsourcing Supervisor, you will be essential to the realization of the project and improving how we work with our art outsourcing partners.

Key elements of the role

  • Reviewing assets submitted by outsourcing partners according to project needs and requirements

  • Managing the backlog of assets and preparing briefs according to project needs while ensuring assets align sufficiently with technical requirements, target quality and direction

  • Drive continuous improvement initiatives for all collaborations and workflows as a part of the Art Outsourcing team

Requirements

  • Experience as a Prop Artist, preferably with realistic art styles

  • Self-reliant and structured/organized

  • Strong interpersonal and communication skills

  • Good sense of art quality

  • Able to work methodically with tools such as Jira and Confluence

Bonus points

  • Previous experience as a Lead, Producer or Supervisor

  • Experience giving feedback on outsourced art for games 

  • Experience managing outsourcing pipelines and collaborating with external partners  

You don't need to be a gamer to join us, but we consider it a bonus (and hopefully, you do too!). 

Who we are

Sharkmob was founded in 2017 and has offices in Malmö, Sweden, and London, UK. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game, Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, smart decisions, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.